![]() |
||||
![]() |
||||
| OTHER
CONVENTIONAL CALLS EXCEPTIONS (4TH SUIT FORCE)
Oops! 1 would be fourth suit but you don’t want to commit the partnership to game with only 10 high-card points plus 1 length point. On the other hand, you don’t want to miss an eight-card major suit fit by bypassing the spades. Even partnerships
that play fourth suit forcing to game generally make an exception in
this particular sequence. A fourth suit bid of 1 Another exception arises when responder has passed initially. With fewer than 13 points, it’s unlikely responder will need fourth suit as an artificial game forcing bid. So, some partnerships treat fourth suit as a natural, non-forcing bid in this situation; others prefer to keep fourth suit as forcing, but only for one round. NEW MINOR FORCING
You want to be in game, but it’s unclear what the best contract will be. Opener’s balanced hand could easily include three-card spade support. Unfortunately, fourth suit isn’t available as an artificial forcing call since only two suits have been bid. In standard
methods, a bid of 2
|
The
modern style, however, is to treat a new minor suit bid as forcing after
opener’s 1NT rebid. You would bid 2
There
are many variations of this convention. The line beside the box can
be used to indicate whether the bid of a new minor suit is forcing to
game (GF) or only invitational (INV). Some partnerships prefer to always
treat 2
You can
no longer bid 2 AFTER A 2NT REBID
Most
partnerships would treat 3
|
JUMP SHIFT: WEAK OR STRONG?
If you
would respond 1 Since strong jump shifts by responder are a rarity anyway, some partnerships prefer to use them to show weak hands. You always seem to get lots of those!
This is referred to as a weak jump shift and you would check the appropriate box on the card if this is your agreement:
The “not in Comp.” means not in competition ... that is, after a takeout double or an overcall of opener’s bid. The meaning of responder’s calls after a takeout double is covered in a different section of the card and most partnerships assign some other meaning to a jump shift following an opponent’s overcall. Again, be careful if you are going to use a convention like this. You don’t want partner to think you have a very strong hand when you are trying to describe a very weak hand. Also, some partnerships only use weak jump shifts in some sequences ... perhaps only jumps to the two level or after a minor suit opening. WHAT ELSE GOES HERE? You can write other agreements on the lines available in this section, such as the defenses you use when the opponents make an artificial 1 opening or use the Michaels convention (which will be discussed later). However, you can only use legal conventions. Check with your club or tournament director if you are not sure what is allowed.
|
||
|
|
||||